History Of Video Games
Even though the history of videogames does not have its origins in Japan, the Japanese had an important influence from the first console. Once the Japanese decided to enter this great market, they took it, evolved it, made it their own, and did more for it than any other country. The Japanese have pursued gaming like no other country and brought the 1980s and 1990s into the golden age of video games.
Video games are enjoyed by all ages and all sectors of society. Games they often play include images and other Japanese cultural elements, which has helped in spreading the country’s pop culture in a very powerful way. It all started in 1978, the year Taito’s Space Invaders was released. The year that everything changed. The United States got off to a good start, but the industry collapsed in 1983, clearing the stage for Japan to take off. The 1980s and 1990s were decades in which Japan’s video game culture had its greatest influence. It was the era of the video game generation. Games such as Pac Man in 1980, Donkey Kong in 1981, Tetris in 1984 and Super Mario Bros in 1985 introduced them to video games and were commanded to be independent.
The situation changed when Nintendo introduced the Nintendo Entertainment System, ushering in the era of consoles. The early successes enjoyed by game developers in Japan motivated the young sector, and those efforts soon paid off. The 90s decade revolutionized video games. The amount of video game genres began to expand, their hardware improved, and mobile games became a popular way to play while being away from a console or an arcade. Graphics went from 2D to 3D and features improved, as did the complexity and narrative elements of video games.
It was also the decade when video game characters came to life in movie theaters. The Mario Brothers, Street Fighter, and Mortal Kombat were just a few of the video games that became Hollywood films. The video games in the 80s and 90s inspired the ongoing development of video slot machines in the casino industry, and even the online roulette games we enjoy today have their origins in technology and advancements of video games. Super Mario Bros held a captive audience of gamers from Japan, United States, Europe, and other parts of the world in the 80s and 90s. On the other hand, as video games began to develop even more with a specifically Japanese audience in mind, a narrower Western audience enjoyed Japanese video games in the late 2000s. In 2018, the Japanese gaming industry’s worth was more than $10 billion; mobile games contribute more than half.
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